Spatial Computing, Quest, Unity

Sam "Shimi" Halperin

I'm a Virtual Reality (VR) maker, mentor, and writer -- my professional interests include immersive software development, and writing about technology and ethics. In my own VR practice, I am most excited by the combination of immersive technology and movement, sometimes known as exergaming.Jewish-American and Xennial, I have always been early -- growing up, I was one of the first people to have a fully networked adolescence. I currently live outside of Philadelphia, having spent over a decade working for various B-Corps and nonprofits in the city. I'm also a musician.

Deployed VR Demo: "You Don't Need A Treadmill" (UDNAT)

This PC-VR demo built for Meta Quest explores the playability of a walk-in-place game dynamic. We are interested in this from a number of exergame-specific angles including:
+ Efficacy of workout
+ Simulator sickness and aerobic load
+ Cognitive load in VR under increasing aerobic demands.
We are also interested working with someone to run a study looking at variability in those outcomes in people who are VR Naive (new to VR), and non-VR Naive (Existing VR users with significant experience in games like Gorilla Tag, VR Chat, and Horizon).

shalperin.itch.io ➡

github.com/shalperin ➡

More Videos With Corresponding Source Code

There are GitHub repository links in the video descriptions.

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View my profile on GitHub directly ➡

Unity and VR Technical Exegesis

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© All content copyright Samuel Halperin, 1999–2025.